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Hobbit Health Levels by Brodo Fraggings -- 9/30/02

Personally, I think it makes more sense to re-calculate the health points per wound level, but keep 5 wound levels. I.e. Calculate Health as normal, and then multiply by 4/5.

This way you keep the 'Near Death' level (I like the mental association with that name), you keep the penalties associated with it.  The slight change is that Hobbits are less resistant to damage, and will pick up wounds more easily.


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