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Hobbit
Health Levels by Brodo Fraggings
-- 9/30/02
Personally, I think it makes more sense to re-calculate the health
points per wound level, but keep 5 wound levels. I.e. Calculate Health
as normal, and then multiply by 4/5.
This way you keep the 'Near Death' level (I like the mental
association with that name), you keep the penalties associated with
it. The slight change is that Hobbits are less resistant to
damage, and will pick up wounds more easily.
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