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Tame (Brg) by Colin Chapman

Social; Untrained

"His trappings of scarlet and gold flapped about him in wild tatters.  The ruins of what seemed a very war-tower lay upon his heaving back, smashed by his furious passage through the woods; and high upon his neck still desperately clung a tiny figure - the body of a mighty warrior, a giant among the Swertings."
-- the Mūmak of Harad, The Two Towers

You are skilled at taming and training animals, teaching them to accept riders or burdens, or obey certain verbal, non-verbal, and physical commands.

Sample Specialties: 
Specific Animal (Wolfhound, Horse, Mūmakil, etc).

Test: 
Training and taming can be more or less difficult depending on the complexity of the task or trick being taught, and the intelligence of the animal (see Additional Modifiers).

Simple (TN 5)
Training a hound to sit on command; training a horse to accept a saddle and rider.

Routine (TN 10)
Training a hound to retrieve hunted prey undamaged; training a horse to jump when goaded.

Challenging (TN 15)
Training a hound to hold an attacked foe without causing undue damage; training a horse not to balk in the midst of even the fiercest battle.

Difficult (TN 20)
Training a hound to whine and drag itself along the ground as if injured.

Virtually Impossible (TN 25)
Training a hound to bark a particular tune.

A character with Tame also knows how to care for the animal.

Additional Modifiers:
The more intelligent the animal, the easier it is to train.  Reduce the TN by the animal's Wits attribute.

Affinity:
Ride provides an affinity bonus to Tame if dealing with the same kind of animal, especially if training the animal to serve as a mount.

Action Time:
Taming and training an animal is a time-consuming task, generally taking a number of days equal to the TN of the individual trick being taught.

Extended Test:  Yes


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