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BLOOD OF BEORN - THE STARTING SKIN-CHANGER by Colin Chapman

Blood of Beorn is an innate Mastery of Shapes spell, requiring no commands or gestures, and inflicting no weariness, and is equal to 12 picks. The ability is paid for by doing the following during character generation:

a)  Remove any initial Order ability (worth three picks). In essence, the ability to skin-change becomes the character's first ability.

b)  Remove the five additional Order skills.

c)  Reduce the character's Free Picks to one instead of five.

A Beorning character with this ability must be a Middle Man (Beorning Package), and will most likely be of the Barbarian or Magician Order.  The innate ability only permits the individual to assume the shape of a single animal (a bear), and the transformation back or forth requires a full minute. Any objects worn or carried (with only a few magical exceptions) meld with the character's bear form.

The character's Wits, Willpower, Wisdom, and Skills all remain unchanged, but in bear form, their physical Attributes are replaced with the following:

Attributes:
Nimbleness 7 (+0)
Perception 7 (+0)
Strength 14 (+4)
Vitality 13 (+3)

Reactions: Stamina +4, Swiftness +0

Defense: 10
Health: 17

Special Abilities: Natural Weapons (Bite 2d6+2, Claw 2d6+4), Thick Fur
and Hide (counts as 2 points of armour), Size: Large (+1 Healthy Wound
Level)


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